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Old Jul 01, 2005, 01:41 PM // 13:41   #1
Pre-Searing Cadet
 
Join Date: May 2005
Location: Oakdale Minnesota
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Cool Monks: Just a word or two

Okay, this is just my oppinion. A lot of people are having issues with monks. They feel that monks can join any party, are in high demand and that partying with monks is ideal!

This then leaves a bitter taste in other players who find it very difficult to join a party and just "Get on with the game".

I don't know what to say about that. I know that all the professions have some type of healing ability... and I know that you CAN offset the fact that you don't have a monk by maxxing out your self healing ability as well as AOE and DOT's ... sure you may die a few times... but if you are patient and learn from your mistakes you wont NEED that experienced monk.

Learn to utilize your character!

Assess each quest and mission and take the proper equipment... I mean, if all the mobs are immune to poison, don't waste a slot with apply poison!

You make the game, you are the game... so please, stop *****ing and whining about how the game is offset by the healing abilities of Monks and that an all monk team is all powerful!

I betcha if you interupt an all monk team and force them to focus on healing that eventually you would kick their arses! Cause they are not fighting you!

So live learn and grow!!!!

Thank you very much, you can find me in guild wars as Jyn Selvyn
20+ Ranger/Elementalist

Guild : Sylver Kyndred (Leader)
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Old Jul 01, 2005, 01:42 PM // 13:42   #2
Pre-Searing Cadet
 
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Sorry if this is posted twice...
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Old Jul 01, 2005, 02:27 PM // 14:27   #3
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Don't hate us because we're beautiful.

I agree with you, for the most part.

I don't want to minimize the value of monks because that's my favorite character but there's only a few places that you need a real monk. I'm playing my 3rd character, ele/mes, right now with no healing. I didn't twink him or anything and it's not that difficult to do missions and quests with only a hench monk, or no monk at all. That includes all the way up to the desert. At the desert it starts to get harder but even then it's not impossible.

Underworld and fissure real monks are needed, and in PvP I think as well.

Elona, Thirsty River, Ice Caves and maybe Dragon's lair. The rest I think if you're careful you can do with just hench and have a reasonable chance of success.

I'm not saying nobody can do those missions without real monks but I think it's prohibitively difficult for the majority on those.
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Old Jul 01, 2005, 02:27 PM // 14:27   #4
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The simple fact is that without a monk you wont actually do all that much. After ascalon area missions (you can duo, at appropriate levels, every mission and bonus), you start hitting points where it becomes far harder without a monk. I imagine it is doable to go through without a monk until LA (if everyone knows exactly what to do in every mission at every step up to that point, mainly as I did it without a monk except for Frost Gate, and to call it ugly would be an insult to everythinbg previously called ugly), but once you hit kryta/maguuma, theres spots where I'm not sure it is doable without a real healer, be it monk, or necro/monk, or e/mo. I would say its going to be near impossible to finish Ascension quests without a healer (you can henchmen Elona and Dunes easy enough, but I'd never recommend Thirsty River without a monk).

South shiverpeaks? I'm willing to bet its not doable, and neither would ring of fire.


I'm sure theres some hypothetical team you could throw together like the UW groups i always see trying to form where one guy keeps yelling "LOOKING FOR 3 MORE RANGERS AND A NECRO FOR UW", but in a pickup group setting, the majority of people who are stuck could not pull off a win without real healing.

You put yourself at a major disadvantage by not having a real healer, and in later areas, 2. Other classes healing skills are useful up to a point, but after that point, all they make are for a lot of corpses at a rather quick rate.

1 good monk can do a lot if you have a full team of attentive players (see 1monk smite runs in UW, and imagine it with a full group of tank/damage), but in your normal pickup group setting, unless you manage to somehow hit into an entire group of people who can actually play their class amazingly well, in later stages, 2 is key.
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Old Jul 01, 2005, 02:44 PM // 14:44   #5
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Dunno about later stages. I've gone to Aurora's Rock (or however's called the mission with the crystals) without a monk. Henchie monk all the times. You just have to remember a) resurrection signet and b) keep the henchie alive at all costs. After that, it's about take your time, don't bite more than you can chew, and don't get yerself surrounded.

Still I like to have a monk with me. Is it needed? not so far. Is it helpful? hell yes. Can't find one? Maybe you should watch how you treat your monk. Plenty of angry monks around, it seems.
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Old Jul 01, 2005, 02:55 PM // 14:55   #6
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I think the hench Monks count as monks for the purposes of this discussion, but I could be wrong
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Old Jul 01, 2005, 03:12 PM // 15:12   #7
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I've been playing a monk character for a week or so. It's enjoyable, but what I've noticed from my limited grouping is that higher level warriors will use their Sprint Skill and run after the next enemy halfway across the map. I've yet to be in a group that has conciously given time for my energy to regenerate (without me having to ask them to stop).
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Old Jul 01, 2005, 04:28 PM // 16:28   #8
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You need some kind of damage control, but it doesn't always have to be a primary monk healer.

Elmos can be that healer, and protection monks can keep a team alive as well as a healer monk, if less obviously to the other players. Other classes also have some decent healing and protection, so it's not necessary to always have a healer. (i.e. Earth Elementalist can go a long way in defending the party, some of the Blood Magic skills, particularly Well of Blood, can be fantastic for healing, etc.)
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Old Jul 01, 2005, 04:45 PM // 16:45   #9
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Quote:
Originally Posted by Kuku Monk
I've yet to be in a group that has conciously given time for my energy to regenerate (without me having to ask them to stop).
i agree, time when i fite with warriors other than my self they go off running after bosses or other stronger than average monster, i think mostly cuz its fun to just smack the heck outta them. you should try to tlak to them and tell them to stop runnin off.
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Old Jul 01, 2005, 05:01 PM // 17:01   #10
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mostly warriors do that because of adrenaline. but i wouldnt. i'd rather wait for the group to get ready. i may sprint to get ahead, but wouldnt start the battle until a ranger pull a target or everyone's ready.
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Old Jul 01, 2005, 05:03 PM // 17:03   #11
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I luv it in the random arena, when an all monk team, meets an all mezmer team...

the outcome was predictable...
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Old Jul 01, 2005, 05:10 PM // 17:10   #12
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There were only a few areas of the game where I actually partied with people rather than henchmen.

The only problem I have with monks are the ones in the HoH. PLEASE MONKS, either accept or decline invitations, don't just sit there or afk because it is just annoying. And with the recent updates, you have to have 8 people in your group and that first battle is way too tough without two monks at least.
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Old Jul 01, 2005, 05:15 PM // 17:15   #13
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Personally I find that it is harder to find a group as a Ranger except for UW or FoW where a trapper is always needed. Monks are begged for. I just rolled up a monk and well I can't go to a mission area without gettign at least 10 groups asking me to join.
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Old Jul 01, 2005, 05:24 PM // 17:24   #14
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Quote:
Originally Posted by Racthoh
There were only a few areas of the game where I actually partied with people rather than henchmen.

The only problem I have with monks are the ones in the HoH. PLEASE MONKS, either accept or decline invitations, don't just sit there or afk because it is just annoying. And with the recent updates, you have to have 8 people in your group and that first battle is way too tough without two monks at least.
When I log into a busy zone I'll get 6-10 invites in 5 minutes. I'll just sit there afk all I want thank you. How about this, if you want a monk on your team be courteous and send them a whisper, that way you'll know if they're afk or not.

After a few I just ignore them, and I'll continue to do so. I've had the same exact person invite 10+ times in a row like the first 9 rejections were accidental on my part.
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Old Jul 01, 2005, 06:52 PM // 18:52   #15
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Quote:
Originally Posted by asdar
When I log into a busy zone I'll get 6-10 invites in 5 minutes. I'll just sit there afk all I want thank you. How about this, if you want a monk on your team be courteous and send them a whisper, that way you'll know if they're afk or not.

After a few I just ignore them, and I'll continue to do so. I've had the same exact person invite 10+ times in a row like the first 9 rejections were accidental on my part.
Exactly. It's not reasonable for anyone to expect Monks to automatically reject or accept invitations.

1) Why pick on monks in this regard?

2) There's too many, and rejecting an offer often just means they'll invite you again. No point in hitting reject, the offer will just come back.


I never ever just accept those invitations. I at least want someone to say what they are doing, etc., even if it's general chat (often invitations come without even that). Really, though, a whisper would be the best idea.

Random invitations without even a word on the local chat are kind of crazy. Why would you expect anyone to pay any attention to you at all?
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